ZTicTacToe

Contents

  • API Reference
  • Examples
ZTicTacToe
  • Index

Index

B | C | D | E | H | M | O | P | S | T | W | Z

B

  • board (zttt._zt_core.ZTBaseBoard property)
  • board_list (zttt._zt_core.ZTBaseBoard property)

C

  • CellValue (class in zttt)

D

  • DRAW (zttt.Player attribute)

E

  • EMPTY (zttt.CellValue attribute)
  • empty_corners (zttt._zt_core.ZTBaseBoard property)
  • empty_edges (zttt._zt_core.ZTBaseBoard property)
  • empty_positions (zttt._zt_core.ZTBaseBoard property)

H

  • highlighted (zttt._zt_core.ZTBaseBoard property)
  • history (zttt._zt_core.ZTBaseBoard property)

M

  • module
    • zttt
    • zttt.zt_errors
  • move (zttt._zt_core.ZTBaseBoard property)

O

  • on_finish (zttt._zt_core.ZTBaseBoard property)
  • on_move (zttt._zt_core.ZTBaseBoard property)

P

  • play() (zttt.PvC method)
    • (zttt.PvP method)
  • Player (class in zttt)
  • PLAYER1 (zttt.CellValue attribute)
    • (zttt.Player attribute)
  • PLAYER2 (zttt.CellValue attribute)
    • (zttt.Player attribute)
  • PvC (class in zttt)
  • PvP (class in zttt)

S

  • set_indicators() (zttt._zt_core.ZTBaseBoard class method)
  • status (zttt._zt_core.ZTBaseBoard property)

T

  • turn (zttt._zt_core.ZTBaseBoard property)

W

  • winner (zttt._zt_core.ZTBaseBoard property)

Z

  • ZTBadFunctionCall
  • ZTBaseBoard (class in zttt._zt_core)
  • ZTError
  • ZTGameException
  • ZTInvalidInput
  • zttt
    • module
  • zttt.zt_errors
    • module

© Copyright 2022, Sumanth NR.

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